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"Baby Series 3"Written By: Karina Rating: PG Spoilers: None Disclaimer: I dont own Gundam Wing or the Characters from the series but the baby is mine. Pairing: Pagan Notes: Challenge 125. Baby Series 3 #146. Takes
place at approximately the same time as A Fun Night. Many thanks to ShenLong for her work betaing
this fic.
Glory Days The hallways were wrong, the colours too different, but it was still a nostalgic feeling to move about and be a part of the chase. He had no idea how these runs started, but given Stephan Peacecraft had had a warped sense of humour he could well believe it might have been started in much the same manner; a teasing moment, a pause as friends eyed each other and then one would bolt, marking him as the goal. Form had required he be given no more than a two minute head start and then the run would be on. //Old fool! But they were glory days. Everyone knew how it was, that help could be offered or denied. I doubt either Chang or Maxwell have any idea of the rules of engagement. I really must see about that. Fair is fair.// While the house was large it was only half the size of the old palace. That rabbit warren of hallways and rooms had provided for an interesting run through the maze. Some of the chases had been close, literally won or lost by the length of a contestant's nose. Some days it had paid to have a long proboscis. Pagan snickered, exiting the passageway and closing the secret door. There was a terminal in the study nearby from which he could post up the rules and he could forward it to active terminals in the pilots' vicinity. One thing you could guarantee was that Gundam Pilots were curious creatures. Milliardo was acquiring his Inner Circle. Only the Inner Circle ever made the run, a small and select group of individuals close to the King. It was many years ago, but it had been considered the greatest honour to be included. At this time there were few people Milliardo would consider drawing into a chase. Entering the study Pagan activated the terminal and accessed his private account. //He who starts the chase is the goal, named as the Runner.// //The furthest point in each wing must be touched by the Runner, including the highest point in the central wing.// //It is the duty of the Chasers to apprehend the Runner before he may achieve these goals.// //The run ends when the Runner is apprehended by the Chaser or the Runner returns to the point of departure. Participants must not camp near this point but actively pursue the Runner. // //Assistance for all parties may be sought from non participants in the Run. It should be considered that a non participant might mislead a Chaser or the Runner in the interests of their favoured participant. // //All measures of personal safety are to be observed.// //A time limit of three hours from beginning to end is to be observed. Failure by the Runner to reach the point of departure and failure by the Chasers to apprehend the Runner, will result in the Run declared a draw. //
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